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Commit
1537b4b9
authored
Sep 13, 2016
by
amir
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finished writing first version
before testing
parent
0066b077
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6 changed files
with
604 additions
and
3 deletions
src/defs/enums.h
src/defs/seh_types.h
src/seh/JsonCallFlowBuilder.cpp
src/seh/JsonCallFlowBuilder.h
src/seh/XMLCallFlowBuilder.cpp
src/seh/XMLCallFlowBuilder.h
src/defs/enums.h
View file @
1537b4b9
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
#ifndef SEH_ENUMS_H
#ifndef SEH_ENUMS_H
#define SEH_ENUMS_H
#define SEH_ENUMS_H
#include <map>
namespace
nsEnums
namespace
nsEnums
{
{
enum
eRetStat
enum
eRetStat
...
@@ -18,8 +19,24 @@ namespace nsEnums
...
@@ -18,8 +19,24 @@ namespace nsEnums
eActionType_Regular
,
eActionType_Regular
,
eActionType_If
,
eActionType_If
,
eActionType_While
,
eActionType_While
,
eActionType_Switch
eActionType_Switch
,
eActionType_Max
};
};
static
std
::
map
<
const
char
*
,
eEventActionType
>
eventActionTypeMap
=
{
{
"Action"
,
eActionType_Regular
},
{
"If"
,
eActionType_If
},
{
"While"
,
eActionType_While
},
{
"Switch"
,
eActionType_Switch
}
};
static
eEventActionType
ResolveEventActionType
(
const
char
*
eventActionType
)
{
auto
iterator
=
eventActionTypeMap
.
find
(
eventActionType
);
if
(
iterator
!=
eventActionTypeMap
.
end
())
return
iterator
->
second
;
return
eActionType_Max
;
}
}
}
#endif //SEH_ENUMS_H
#endif //SEH_ENUMS_H
src/defs/seh_types.h
View file @
1537b4b9
...
@@ -204,7 +204,7 @@ struct NextState
...
@@ -204,7 +204,7 @@ struct NextState
this
->
stateName
.
assign
(
stateName
);
this
->
stateName
.
assign
(
stateName
);
}
}
void
setStateName
(
char
*
stateName
)
{
void
setStateName
(
c
onst
c
har
*
stateName
)
{
this
->
stateName
.
assign
(
stateName
);
this
->
stateName
.
assign
(
stateName
);
}
}
...
@@ -376,6 +376,7 @@ struct CallFlow
...
@@ -376,6 +376,7 @@ struct CallFlow
struct
ICallFlowBuilder
{
struct
ICallFlowBuilder
{
virtual
void
Clear
()
=
0
;
virtual
RetStat
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
=
0
;
virtual
RetStat
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
=
0
;
virtual
RetStat
BuildFlowTableFromString
(
string
&
flowFSM
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
baseSEHObject
)
=
0
;
virtual
RetStat
BuildFlowTableFromString
(
string
&
flowFSM
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
baseSEHObject
)
=
0
;
};
};
...
...
src/seh/JsonCallFlowBuilder.cpp
View file @
1537b4b9
...
@@ -6,8 +6,14 @@
...
@@ -6,8 +6,14 @@
#include <document.h>
#include <document.h>
#include <fstream>
#include <fstream>
#include <sstream>
#include <sstream>
#include <bits/unique_ptr.h>
void
JsonCallFlowBuilder
::
Clear
()
{
if
(
p_callFlow_
)
delete
p_callFlow_
;
}
RetStat
JsonCallFlowBuilder
::
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
RetStat
JsonCallFlowBuilder
::
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
{
IBaseSEH
*
p_baseSEHObject
)
{
RetStat
retStat
;
RetStat
retStat
;
...
@@ -71,6 +77,7 @@ RetStat JsonCallFlowBuilder::BuildFlowTableFromString(string& flowFSM, CallFlow*
...
@@ -71,6 +77,7 @@ RetStat JsonCallFlowBuilder::BuildFlowTableFromString(string& flowFSM, CallFlow*
}
}
JsonCallFlowBuilder
::
JsonCallFlowBuilder
()
{
JsonCallFlowBuilder
::
JsonCallFlowBuilder
()
{
this
->
p_callFlow_
=
nullptr
;
this
->
eventAction_
.
Reset
();
this
->
eventAction_
.
Reset
();
this
->
eventData_
.
Reset
();
this
->
eventData_
.
Reset
();
this
->
flowFileName_
.
clear
();
this
->
flowFileName_
.
clear
();
...
@@ -198,6 +205,549 @@ RetStat JsonCallFlowBuilder::GetState(Document &stateNode, State *p_State) {
...
@@ -198,6 +205,549 @@ RetStat JsonCallFlowBuilder::GetState(Document &stateNode, State *p_State) {
return
retStat
;
return
retStat
;
}
}
/**
* Getting the event data
* @param eventNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
GetEvent
(
Document
&
eventNode
)
{
RetStat
JsonCallFlowBuilder
::
GetEvent
(
Document
&
eventNode
)
{
return
RetStat
();
RetStat
retStat
;
this
->
eventData_
.
Reset
();
/*
* Going over the Event children
*/
/*
* checking for leaf : Event name / Next state
*/
/*******************************
* Getting the event name
******************************/
auto
&
eventNameNode
=
eventNode
[
nsConstants
::
C_NAME
.
c_str
()];
if
(
eventNameNode
.
IsString
())
this
->
eventData_
.
eventName
.
assign
(
eventNameNode
.
GetString
());
/*******************************
* Getting the event next state
******************************/
auto
&
eventNextStateNode
=
eventNode
[
nsConstants
::
C_NEXT_STATE
.
c_str
()];
if
(
eventNextStateNode
.
IsString
())
{
string
nextStateStr
=
eventNextStateNode
.
GetString
();
if
(
nextStateStr
.
compare
(
nsConstants
::
C_NEXT_STATE
)
==
0
)
{
this
->
eventData_
.
nextState
.
Reset
();
}
else
{
this
->
eventData_
.
nextState
.
stateName
=
nextStateStr
;
}
}
/*****************************
* Getting the Event Actions
*****************************/
auto
&
eventActionsNode
=
(
Document
&
)
eventNode
[
nsConstants
::
C_ACTIONS
.
c_str
()];
retStat
=
GetEventActions
(
eventActionsNode
);
if
(
retStat
.
Fail
())
{
if
(
retStat
.
GetError
().
empty
())
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.GetEvent-
\t
Failed to get event actions for event: "
)
.
append
(
this
->
eventData_
.
eventName
));
return
retStat
;
}
return
retStat
;
}
/**
* Getting the event actions, resolving their names to functions pointers
* and storing them
* @param eventActionsNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
GetEventActions
(
Document
&
eventActionsNode
)
{
RetStat
retStat
;
/*
* Going over the Event actions
*/
for
(
auto
actionNodePtr
=
eventActionsNode
.
Begin
();
actionNodePtr
!=
eventActionsNode
.
End
();
++
actionNodePtr
)
{
Document
&
actionNode
=
*
(
Document
*
)
actionNodePtr
;
/*******************************
* Resolving the action
*******************************/
retStat
=
GetAction
(
actionNode
);
if
(
retStat
.
Fail
())
return
retStat
;
/*****************************
* Storing the action
****************************/
this
->
eventData_
.
AddAction
(
*
this
->
p_eventAction_
);
delete
(
this
->
p_eventAction_
);
}
return
retStat
;
}
/**
* Getting the Action
* example:
* [
{
"Type":"Action",
"Name":"SimpleAction"
},
{
"Type":"Action",
"Name": "ActionWithParamInt",
"Params": { "TO": "20" }
}
]
* @param actionNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
GetAction
(
Document
&
actionNode
)
{
RetStat
retStat
;
this
->
eventAction_
.
Reset
();
/*
* getting the type
*/
auto
&
actionTypeNode
=
actionNode
[
nsConstants
::
C_TYPE
.
c_str
()];
if
(
actionTypeNode
.
IsString
())
{
nsEnums
::
eEventActionType
eventActonType
=
nsEnums
::
ResolveEventActionType
(
actionTypeNode
.
GetString
());
if
(
eventActonType
!=
nsEnums
::
eActionType_Max
)
{
switch
(
eventActonType
)
{
case
eActionType_Regular
:
// Handle action
this
->
p_eventAction_
=
new
EventAction
();
this
->
p_eventAction_
->
Reset
();
retStat
=
ResolveSimpleAction
(
this
->
p_eventAction_
,
actionNode
);
break
;
case
eActionType_If
:
this
->
p_eventAction_
=
new
EventIfAction
();
this
->
p_eventAction_
->
Reset
();
/*******************************
* Getting the condition action
********************************/
retStat
=
HandleEventIfAction
((
EventIfAction
*
)
this
->
p_eventAction_
,
actionNode
);
break
;
case
eActionType_Switch
:
this
->
p_eventAction_
=
new
EventSwitchAction
();
this
->
p_eventAction_
->
Reset
();
/*******************************
* Getting the condition action
********************************/
retStat
=
HandleEventSwitchAction
((
EventSwitchAction
*
)
this
->
p_eventAction_
,
actionNode
);
break
;
case
eActionType_While
:
this
->
p_eventAction_
=
new
EventWhileAction
();
this
->
p_eventAction_
->
Reset
();
/*******************************
* Getting the condition action
********************************/
retStat
=
HandleEventWhileAction
((
EventWhileAction
*
)
this
->
p_eventAction_
,
actionNode
);
break
;
default
:
break
;
}
};
}
else
{
retStat
.
SetFail
(
"JsonCallFlowBuilder.GetAction-
\t
no type for action"
);
}
return
retStat
;
}
/**
* resolving a simple action - not a condition like if/while/switch
* @param p_eventAction
* @param actionNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
ResolveSimpleAction
(
EventAction
*
p_eventAction
,
Document
&
actionNode
)
{
RetStat
retStat
;
/*
* get action params
*/
auto
&
actionParamsNode
=
actionNode
[
nsConstants
::
C_ACTION_PARAMS
.
c_str
()];
if
(
actionParamsNode
.
IsObject
())
GetActionParams
(
p_eventAction
,
(
Document
&
)
actionParamsNode
);
auto
&
actionNameNode
=
actionNode
[
nsConstants
::
C_NAME
.
c_str
()];
if
(
actionNameNode
.
IsString
())
{
retStat
=
ResolveActionFunc
(
p_eventAction
,
actionNameNode
.
GetString
());
//retStat = ResolveAction(actionPtr,actionNameNode.asText());
if
(
retStat
.
Success
())
{
/*
* checking for action priority
*/
const
char
*
p_actionParam
=
getParamString
(
actionNode
,
nsConstants
::
C_ACTION_PRIORITY
.
c_str
());
if
(
p_actionParam
)
{
if
(
strncasecmp
(
p_actionParam
,
nsConstants
::
C_ACTION_PRIORITY_MANDATORY
.
c_str
(),
nsConstants
::
C_ACTION_PRIORITY_MANDATORY_LEN
)
==
0
)
{
p_eventAction
->
bIsMandatory
=
true
;
}
else
if
(
strncasecmp
(
p_actionParam
,
nsConstants
::
C_ACTION_PRIORITY_CRITICAL
.
c_str
(),
nsConstants
::
C_ACTION_PRIORITY_CRITICAL_LEN
)
==
0
)
{
p_eventAction
->
bIsCritical
=
true
;
}
}
}
}
else
{
retStat
.
SetFail
(
"JsonCallFlowBuilder.ResolveSimpleAction-
\t
no action name"
);
}
return
retStat
;
}
}
/**
* {
"Type":"If",
"Name": "IfElseAction",
"Then": {
"Actions": [
{
"Type":"Action",
"Name":"SimpleAction"
},
{
"Type":"Action",
"Name": "ActionWithParamInt",
"Params": { "TO": "30000" }
},
{
"Type":"Action",
"Name":"SimpleAction"
}
],
"NextState": "Idle_IfThenState"
},
"Else": {
"Actions": [
{
"Type":"Action",
"Name": "ActionWithParamInt",
"Params": { "TO": "5000" }
},
{
"Type":"Action",
"Name":"SimpleAction"
},
{
"Type":"Action",
"Name":"SimpleAction"
}
],
"NextState": "Idle_IfElseState"
}
}
* @param p_eventIfAction
* @param actionNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
HandleEventIfAction
(
EventIfAction
*
p_eventIfAction
,
Document
&
actionNode
)
{
RetStat
retStat
;
/*******************************
* Getting the condition action
*******************************/
retStat
=
ResolveSimpleAction
(
p_eventIfAction
,
actionNode
);
if
(
retStat
.
Fail
())
{
if
(
retStat
.
GetError
().
empty
())
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventIfAction-
\t
Failed to Resolve the action"
)
.
append
(
actionNode
.
GetString
()));
SEH_METHOD_ERROR
(
retStat
.
GetError
());
return
retStat
;
}
/*
* get then/else actions
*/
auto
&
thenNode
=
actionNode
[
nsConstants
::
C_IF_THEN
.
c_str
()];
auto
&
elseNode
=
actionNode
[
nsConstants
::
C_IF_ELSE
.
c_str
()];
if
(
thenNode
.
IsObject
()
&&
elseNode
.
IsObject
())
{
retStat
=
GetEventData
(
p_eventIfAction
->
trueActions
,
(
Document
&
)
thenNode
);
if
(
retStat
.
Success
())
{
retStat
=
GetEventData
(
p_eventIfAction
->
falseActions
,
(
Document
&
)
elseNode
);
}
}
else
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventIfAction-
\t
No true actions in: "
)
.
append
(
actionNode
.
GetString
()));
}
return
retStat
;
}
/**
* handling the switch action :
*
* <pre>
* {@code
*{
"Type": "Switch",
"Name": "SwitchAction",
"Cases": [{
"Val1": {
"Actions": [{
"Type": "Action",
"Name": "SimpleAction"
}, {
"Type": "Action",
"Name": "ActionWithParamInt",
"Params": {
"TDCause": "8"
}
}, {
"Type": "Action",
"Name": "ActionWithParamString",
"Params": {
"Party": "ICP"
}
}],
"NextState": "Idle"
}
}, {
"Val2": {
"Actions": [{
"Type": "Action",
"Name": "ActionWithParamInt",
"Params": {
"TDCause": "8"
}
}, {
"Type": "Action",
"Name": "ActionWithParamString",
"Params": {
"Party": "ICP"
}
}],
"NextState": "Idle_NestState1"
}
}]
}
*
* @param p_eventSwitchAction
* @param actionNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
HandleEventSwitchAction
(
EventSwitchAction
*
p_eventSwitchAction
,
Document
&
actionNode
)
{
RetStat
retStat
;
/******************************************************
* Getting the condition action - the resolving here is different
* because the return status also holds the value as integer
*****************************************************/
retStat
=
ResolveSimpleAction
(
p_eventSwitchAction
,
actionNode
);
if
(
retStat
.
Success
())
{
/************************************
* Getting the switch actions
************************************/
auto
&
casesArrayNode
=
(
Document
&
)
actionNode
[
nsConstants
::
C_CASES
.
c_str
()];
if
(
casesArrayNode
.
IsArray
())
{
/************************************
* now going on every case
************************************/
for
(
auto
caseNodeIterator
=
casesArrayNode
.
Begin
();
caseNodeIterator
!=
casesArrayNode
.
End
();
++
caseNodeIterator
)
{
for
(
auto
caseIterator
=
caseNodeIterator
->
MemberBegin
();
caseIterator
!=
caseNodeIterator
->
MemberEnd
();
++
caseIterator
)
{
if
(
caseIterator
->
value
.
IsObject
())
{
unique_ptr
<
EventData
>
p_eventData
(
new
EventData
());
retStat
=
GetEventData
(
*
p_eventData
,
(
Document
&
)
caseIterator
->
value
);
if
(
retStat
.
Fail
())
break
;
/*
* add the event data
*/
p_eventSwitchAction
->
switchActions
.
push_back
(
*
p_eventData
);
}
else
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventSwitchAction-
\t
no case object: "
).
append
(
p_eventSwitchAction
->
name
));
}
}
}
}
else
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventSwitchAction-
\t
No switch cases after: "
).
append
(
p_eventSwitchAction
->
name
));
}
}
else
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventSwitchAction-
\t
Failed to Resolve the action :"
).
append
(
p_eventSwitchAction
->
name
));
}
return
retStat
;
}
/**
* Handling Event If actions, the format is:
*
* <pre>
* {@code
* <While>
* <Action>condAction</Action>
* <Actions>
* <Action>...</Action>
* <Action>...</Action>
* <Action>...</Action>
* </Actions>
* <NextState>nextState</NextState>
* </While>
* }
* </pre>
*
*
* @param p_eventWhileAction
* @param actionNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
HandleEventWhileAction
(
EventWhileAction
*
p_eventWhileAction
,
Document
&
actionNode
)
{
RetStat
retStat
;
/*******************************
* Getting the condition action
*******************************/
retStat
=
ResolveSimpleAction
(
p_eventWhileAction
,
actionNode
);
if
(
retStat
.
Success
())
{
/************************************
* Getting the while actions
************************************/
retStat
=
GetEventData
(
p_eventWhileAction
->
whileActions
,
actionNode
);
if
(
retStat
.
Fail
())
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventWhileAction-
\t
No while actions after: "
)
.
append
(
actionNode
.
GetString
()));
}
}
else
{
if
(
retStat
.
GetError
().
empty
())
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.HandleEventIfAction-
\t
Failed to Resolve the action"
)
.
append
(
actionNode
.
GetString
()));
SEH_METHOD_ERROR
(
retStat
.
GetError
());
return
retStat
;
}
return
retStat
;
}
/**
* Getting the Action parameters
* @param p_eventAction
* @param actionParamNode
*/
void
JsonCallFlowBuilder
::
GetActionParams
(
EventAction
*
p_eventAction
,
Document
&
actionParamNode
)
{
/*****************************
* Allocating the action parmas class and Going over the params
******************************/
p_eventAction
->
p_param_
=
this
->
p_baseSEHObject_
->
getNewSEHParam
();
if
(
p_eventAction
->
p_param_
!=
nullptr
)
{
/*
* Going over the Parameters
*/
auto
nextParam
=
actionParamNode
.
MemberBegin
();
while
(
nextParam
!=
actionParamNode
.
MemberEnd
())
{
/*
* Setting the parameter in the param object
*/
p_eventAction
->
p_param_
->
SetParam
(
nextParam
->
name
.
GetString
(),
nextParam
->
value
.
GetString
());
++
nextParam
;
}
}
}
/**
* resolving the function and setting the function pointer
* in the event function
* @param p_eventAction
* @param p_actionFuncName
* @return
*/
RetStat
JsonCallFlowBuilder
::
ResolveActionFunc
(
EventAction
*
p_eventAction
,
const
char
*
p_actionFuncName
)
{
RetStat
retStat
;
/*********************************
* Resolve action
********************************/
p_eventAction
->
action
=
this
->
p_baseSEHObject_
->
resolveAction
(
p_actionFuncName
);
if
(
p_eventAction
->
action
==
nullptr
)
{
retStat
.
SetFail
(
string
(
"JsonCallFlowBuilder.ResolveAction-
\t
Failed to Resolve the action: "
).
append
(
p_actionFuncName
));
}
return
retStat
;
}
/**
* Getting all the event data , including it's next state Calling this
* method when node is pointing to <Actions> tag
* @param eventData
* @param eventNode
* @return
*/
RetStat
JsonCallFlowBuilder
::
GetEventData
(
EventData
&
eventData
,
Document
&
eventNode
)
{
RetStat
retStat
;
eventData
.
Reset
();
/*****************************
* Going over the actions
****************************/
auto
&
actionArrayNode
=
eventNode
[
nsConstants
::
C_ACTIONS
.
c_str
()];
if
(
actionArrayNode
.
IsArray
())
{
for
(
auto
actionNodeIterator
=
actionArrayNode
.
Begin
();
actionNodeIterator
!=
actionArrayNode
.
End
();
++
actionNodeIterator
)
{
/*******************************
* Resolving the action
*******************************/
unique_ptr
<
EventAction
>
p_eventAction
(
new
EventAction
());
p_eventAction
->
Reset
();
retStat
=
ResolveSimpleAction
(
p_eventAction
.
get
(),
(
Document
&
)
*
actionNodeIterator
);
if
(
retStat
.
Fail
())
{
//p_eventAction = nullptr;
return
retStat
;
}
/*****************************
* Storing the action
****************************/
eventData
.
AddAction
(
*
p_eventAction
);
}
}
else
{
retStat
.
SetFail
(
"JsonCallFlowBuilder.GetEventData-
\t
No Event Actions"
);
return
retStat
;
}
/***********************************
* Getting the next state - optional sometimes there won't be next
* state
**********************************/
const
char
*
p_nextState
=
getParamString
(
eventNode
,
nsConstants
::
C_NEXT_STATE
.
c_str
());
if
(
p_nextState
)
{
if
(
strcasecmp
(
p_nextState
,
nsConstants
::
C_NULL_STATE
.
c_str
())
!=
0
)
eventData
.
nextState
.
setStateName
(
p_nextState
);
else
eventData
.
nextState
.
Reset
();
}
return
retStat
;
}
src/seh/JsonCallFlowBuilder.h
View file @
1537b4b9
...
@@ -34,6 +34,33 @@ public:
...
@@ -34,6 +34,33 @@ public:
RetStat
GetState
(
Document
&
stateNode
,
State
*
p_State
);
RetStat
GetState
(
Document
&
stateNode
,
State
*
p_State
);
RetStat
GetEvent
(
Document
&
eventNode
);
RetStat
GetEvent
(
Document
&
eventNode
);
RetStat
GetEventActions
(
Document
&
eventActionsNode
);
RetStat
GetAction
(
Document
&
actionNode
);
RetStat
ResolveSimpleAction
(
EventAction
*
p_eventAction
,
Document
&
actionNode
);
RetStat
HandleEventIfAction
(
EventIfAction
*
p_eventIfAction
,
Document
&
actionNode
);
RetStat
HandleEventSwitchAction
(
EventSwitchAction
*
p_eventSwitchAction
,
Document
&
actionNode
);
RetStat
HandleEventWhileAction
(
EventWhileAction
*
p_eventWhileAction
,
Document
&
actionNode
);
const
char
*
getParamString
(
Document
&
document
,
const
char
*
p_str
){
Value
&
value
=
document
[
p_str
];
if
(
value
.
IsString
())
return
value
.
GetString
();
return
nullptr
;
}
void
GetActionParams
(
EventAction
*
p_eventAction
,
Document
&
actionParamNode
);
RetStat
ResolveActionFunc
(
EventAction
*
p_eventAction
,
const
char
*
p_actionFuncName
);
RetStat
GetEventData
(
EventData
&
eventData
,
Document
&
eventNode
);
virtual
void
Clear
()
override
;
};
};
...
...
src/seh/XMLCallFlowBuilder.cpp
View file @
1537b4b9
...
@@ -4,6 +4,10 @@
...
@@ -4,6 +4,10 @@
#include "XMLCallFlowBuilder.h"
#include "XMLCallFlowBuilder.h"
void
XMLCallFlowBuilder
::
Clear
()
{
}
RetStat
XMLCallFlowBuilder
::
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
{
RetStat
XMLCallFlowBuilder
::
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
{
return
RetStat
();
return
RetStat
();
}
}
...
...
src/seh/XMLCallFlowBuilder.h
View file @
1537b4b9
...
@@ -14,6 +14,8 @@ public:
...
@@ -14,6 +14,8 @@ public:
virtual
RetStat
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
override
;
virtual
RetStat
BuildFlowTableFromFile
(
string
&
flowFileName
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
p_baseSEHObject
)
override
;
virtual
RetStat
BuildFlowTableFromString
(
string
&
flowFSM
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
baseSEHObject
)
override
;
virtual
RetStat
BuildFlowTableFromString
(
string
&
flowFSM
,
CallFlow
*
p_callFlow
,
IBaseSEH
*
baseSEHObject
)
override
;
virtual
void
Clear
()
override
;
};
};
...
...
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